With a mission of Making the World Playful, King is a leading interactive entertainment company with more than 20 years of history of delivering some of the world’s most iconic games in the mobile gaming industry, including the world-famous Candy Crush franchise, as well as other mobile game hits such as Farm Heroes Saga. Candy Crush has been the top-grossing franchise in U.S. app stores for six years, and King games are played by more than 200 million monthly active users. King, a part of Activision Blizzard which was acquired by Microsoft (NASDAQ: MSFT), has game studios in Stockholm, Malmö, London, Barcelona and Berlin and offices in Dublin, San Francisco, New York, Los Angeles and Malta.
Rating Reviews
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reviews and is evolving.
Pros: The collaborative atmosphere is a huge plus. It's inspiring to work with so many talented people on games that reach millions globally. Being part of the mobile gaming sector here is exciting, and King provides solid resources for development and creativity. The office culture in London is vibrant and social.
Cons: While there are growth opportunities, navigating internal processes can sometimes feel slow due to the company's size. Opportunities for very senior technical roles might be limited compared to pure tech firms. Some projects can be demanding around launch, impacting work-life balance temporarily.
Advice to Management: Continue fostering cross-team collaboration and streamline project approval processes to maintain agility. Recognize and reward innovation that drives the mobile gaming experience for players.
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Pros: The compensation package for an Art Director here is genuinely competitive for London, including strong health benefits and a good pension plan. It’s reassuring to know you’re valued financially. As an Art Director in the New Games division, I get to push creative boundaries and work on exciting mobile game concepts with really talented artists. The gaming industry here fosters a collaborative environment, making it a great place to learn and contribute to visually stunning projects within a
Cons: While the benefits are excellent, the workload for an Art Director in the mobile game development sector can be intense, especially during crunch times for New Games projects. Sometimes, getting approval through the layers of a larger tech company can feel a bit slow, impacting agility. Career progression, while available, sometimes requires more proactive navigation than I'd ideally prefer, but the overall package helps balance this.
Advice to Management: Continue to invest in streamlining internal communication and approval processes to maintain agility, especially for our New Games development teams. Recognizing and promoting talent consistently would also further boost morale and retention.
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Pros: Working at King was a fantastic experience, especially as a Game Designer. The company culture is really collaborative and creative, and you're surrounded by passionate people who love games. We had a lot of autonomy in our roles, and the Stockholm office is a great place to be. It's a very social workplace with lots of team events and opportunities to connect with colleagues across different departments. I felt I was really contributing to products enjoyed by millions globally.
Cons: While the creative freedom is a big plus, sometimes there's a bit of a disconnect between the creative teams and the more corporate decision-making, which can lead to slower progress on certain initiatives. The pay and benefits were decent, but perhaps not as competitive as some other top-tier tech companies in the gaming sector, especially when considering the cost of living in Stockholm. Some internal tools and processes felt a bit outdated for a company of this size.
Advice to Management: Continue fostering the strong company culture and creative spirit. Streamlining some internal processes and ensuring compensation remains competitive would be beneficial.
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Does King provide a stipend for home office equipment for remote roles in the gaming industry?
Yes, when I joined King for a remote software engineering position, they offered a generous stipend that covered my home office setup, including a monitor and ergonomic chair.
What is the King interview process like for a Software Engineer role, especially the panel interview stage?
The panel interview at King typically involves technical questions to assess problem-solving skills and experience relevant to game development. They often present scenario-based challenges to see how you approach complex issues in a collaborative environment.
What is the interview process like for a Senior Software Engineer at King in London?
The interview process for a Senior Software Engineer at King in London involved a technical screening, a panel interview covering coding and system design, and a final chat with a hiring manager. It felt thorough but fair, assessing both technical skills and cultural fit for their gaming company.
Does King provide a stipend for home office equipment for their remote employees?
Yes, King offers a generous home office stipend to help cover the costs of setting up your workspace, which was really helpful when I joined their gaming division remotely.
I applied for a Project Manager role at King in London a week ago, what's the typical response time for application status updates?
I applied for a similar role at King a few weeks back and heard back within 5-7 business days regarding my application status for their tech jobs. It's good to be patient as they process many applications for their gaming roles in the UK.
What's it like being a CEO at King, especially for a large gaming company?
Leading King, a major player in the mobile gaming industry, involves navigating a dynamic, large-scale environment. My experience as CEO focuses on driving innovation and strategic growth within this competitive sector.
What's the interview process like for a Senior Software Engineer at King in Barcelona?
My interview process involved a technical screen, then a coding challenge, followed by a behavioral interview and a final chat with the hiring manager. It felt thorough but fair for a tech role in the gaming industry.
What's the remote work policy like at King for their software engineering roles?
As a software engineer at King, I've found their work-from-home policy to be quite flexible, allowing for a good balance, though some teams might have hybrid requirements for collaboration within the gaming industry.