Supercell is a Finnish mobile games company with offices in Helsinki, San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, Brawl Stars, and Squad Busters. Our mission is to create great games that as many people as possible play for years and that are remembered forever.
So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings, and killing lots of projects.
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So many alsos!
Rating Reviews
Rating is calculated based on
11
reviews and is evolving.
Pros: The best part was definitely the people and the creative freedom. Working alongside some of the most talented game developers in the industry was inspiring. We had a lot of autonomy on our projects, leading to genuine ownership. The focus on building high-quality, long-lasting games is palpable, and seeing your work reach such a massive audience is incredibly motivating. The office environment in Helsinki is top-notch.
Cons: While flexibility is great, sometimes communication on broader company strategy could be clearer, leading to minor delays on cross-functional tasks. Occasionally, the pressure to hit certain development milestones felt quite high, impacting work-life balance during crunch periods. Career progression, while possible, isn't always a clearly defined path, relying more on initiative and opportunity.
Advice to Management: Continue fostering direct communication channels between development teams and leadership to ensure alignment on strategic goals. Encourage more structured feedback sessions for career development.
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Pros: The best part about working here is definitely the people. You're surrounded by incredibly skilled and passionate game developers who truly care about making great games. There's a high degree of autonomy and creative freedom in your role, which is fantastic. The work-life balance is generally respected, and the benefits package is solid.
Cons: While feedback loops are usually fast internally, sometimes broader company-wide communication or strategic decisions can feel a bit slow to filter down, leading to occasional confusion or rework. Project management can sometimes be a bit fluid, which, while allowing flexibility, can also lead to scope creep or shifting priorities.
Advice to Management: Continue fostering the collaborative environment and invest further in clear, consistent communication channels for company-wide strategy updates to ensure alignment.
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Pros: The best part is the people and the culture of craftsmanship. Everyone is incredibly talented and genuinely passionate about making games. There's a strong sense of autonomy and trust in teams to make decisions, which fosters innovation. The office space in London is also well-equipped and inspiring.
Cons: While there's a lot of freedom, sometimes decision-making can feel a bit slow or diffuse across multiple talented individuals. For those seeking very structured career progression paths, it might feel less defined, though growth opportunities are definitely there if you seek them out.
Advice to Management: Continue fostering the autonomous team structures and focus on player experience. Consider implementing more structured mentorship programs to help newer designers navigate career growth effectively.
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How does Supercell handle disagreements between team members in their game development studios?
In Supercell's collaborative game development environment, disagreements are seen as opportunities for growth, with teams encouraged to openly discuss different perspectives to find the best solution for the game, reflecting their flat and transparent culture in Helsinki.
What's the day-to-day like for a software engineer at Supercell in Helsinki?
As a software engineer at this major Finnish game studio, my typical day involves coding on my current project, collaborating with my team through daily stand-ups, and participating in design discussions. The culture really encourages hands-on work and direct impact.
As a remote employee at Supercell, how does the game development company foster collaboration within its small, international teams?
Supercell emphasizes asynchronous communication tools and encourages regular virtual sync-ups to ensure seamless remote collaboration, even across different time zones for their global studios.
What wellness programs does Supercell offer to its employees in Helsinki?
Supercell in Helsinki supports employee well-being through various programs, including access to fitness facilities and activities that encourage a healthy work-life balance for their gaming industry roles.
What is the leadership culture like for senior roles at Supercell, a major mobile gaming company in Helsinki?
As a CEO at Supercell, I found the leadership culture highly collaborative and empowering, allowing significant autonomy in driving strategy for our global mobile gaming teams.
What's the day-to-day like in category management at Supercell, a mobile gaming company in Finland?
As a category manager at Supercell, I focus on driving growth for our games through data analysis and strategic planning, collaborating with diverse teams in our medium-sized Helsinki office.
What's the work-life balance like for developers at Supercell in Helsinki?
Supercell, a top mobile gaming company in Finland, emphasizes sustainable pace, allowing developers to maintain a healthy work-life balance. I've found the culture supports focused work during hours and personal time afterward.
What's the leadership culture like at Supercell, a large mobile gaming company in Finland?
As CEO, I found Supercell's leadership very collaborative, fostering autonomy for small, dedicated teams. The flat structure encourages direct impact within the global mobile gaming industry.