We create the most iconic brands in gaming and entertainment and are driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. Home to iconic franchises like Call of Duty®, Crash Bandicoot™, and Tony Hawk’s™ Pro Skater™, we're a global leader in interactive entertainment. Our goal? Delight millions with innovative, fun, and engaging games. With a legacy of success, we're pushing boundaries with cutting-edge technology and inclusive practices.
Join us in delivering unforgettable entertainment and seize the chance to level up your career.
Rating Reviews
Rating is calculated based on
16
reviews and is evolving.
Pros: The career growth at Activision is a real highlight, especially for a Director, Asia Publishing. I've been able to lead major regional initiatives, expanding my skills across diverse markets in the interactive entertainment industry. This global publisher empowers you with significant responsibility, fostering strong leadership development. Working from our Singapore office, I've gained invaluable exposure to talent and publishing strategies on a massive scale. It's a stable environment where
Cons: While generally positive, communication flow between global teams and regional hubs like Singapore could be more consistent. This sometimes slows down approvals or requires additional effort to align on key publishing strategies. Also, during intense game launch periods, the workload for a Director in the video game industry can be quite demanding, occasionally impacting personal time. More streamlined processes here would be beneficial.
Advice to Management: Continue to invest in robust cross-regional communication channels to ensure seamless collaboration and faster decision-making for teams like the Director, Asia Publishing. Also, consider ways to mitigate peak workload stress for key strategic roles.
Show more
Pros: Working as a P2P Specialist at Activision provided valuable experience within the video game industry. My team in Los Angeles, CA, was very collaborative and supportive, making daily tasks enjoyable. I gained great insights into large-scale payment processes and global financial operations. The benefits are competitive for a major entertainment company, and the professional atmosphere is stimulating. There are ample learning opportunities when engaging with a company of this size and scope,
Cons: The biggest challenge for a P2P Specialist in the video game industry can sometimes be job security, especially with industry-wide reorganizations or project-based cycles that are common for a large entertainment company. While my role was generally stable, the broader uncertainty within the sector can be a point of concern. Additionally, like any big organization, some internal approval processes can feel a bit slow, impacting efficiency during high-volume periods.
Advice to Management: Continue to foster transparency and clear communication regarding company direction and potential structural changes. Streamlining some internal approval workflows would also greatly benefit operational efficiency for teams like P2P.
Show more
Pros: The opportunity to work on well-known franchises within the gaming industry is a major draw. Collaboration with highly skilled colleagues and the creative atmosphere make for an engaging work environment. The hybrid work setup provides a good balance for many, and the company does offer decent benefits for a large entertainment tech firm.
Cons: The primary challenge is managing work-life balance, as periods of intense crunch time are common, especially closer to release dates. Communication can sometimes feel a bit siloed between departments, and navigating internal processes can be slow due to the company's size. It's a fast-paced environment that requires adaptation.
Advice to Management: Consider implementing more consistent project planning to better manage crunch time and explore ways to streamline cross-departmental communication for smoother workflows.
Show more
What's the typical dress code for engineers at Activision Blizzard in Santa Monica?
Most engineers at Activision Blizzard's Santa Monica studio wear everyday attire, like jeans and t-shirts. It's a pretty relaxed atmosphere for game development roles.
How is team collaboration at Activision, especially for roles like game developers in Santa Monica?
Collaboration feels really strong here at Activision, even with our large teams in Santa Monica; developers often share ideas and build upon each other's work to create amazing games.
Is Activision Blizzard offering fully remote roles for game developers in the US, or is it hybrid?
Activision Blizzard does offer some remote positions, but it often depends on the specific role and team. Many game development roles, especially those requiring close collaboration, tend to be hybrid or in-office, even within the gaming industry.
How thorough are Activision's background checks for roles in the gaming industry, especially for positions in Santa Monica?
Activision's background checks for gaming jobs are pretty standard; they verified my employment and education history before I joined the team in Santa Monica, similar to many large tech companies.
What's the best way to follow up after interviewing for a gaming role at Activision in California?
After my interview for a QA tester position at Activision Blizzard, I found sending a concise thank-you email within 24 hours to my recruiter was effective. It shows continued interest in the Santa Monica studio.
What's the career growth like for category managers at Activision Blizzard in Santa Monica?
My experience as a category manager at Activision Blizzard in Santa Monica has been great for career growth; there are many opportunities to learn and advance within the gaming industry, which has a large company size and operates in the tech sector.
How are cross-team relationships at Activision, especially for roles like software engineers in Santa Monica?
Working as a software engineer at Activision in Santa Monica, I've found collaboration between teams to be quite good, with shared goals often driving positive interactions across different departments in the gaming industry.
What's the typical dress code like for customer-facing roles at Activision in Santa Monica?
For roles like community managers or support staff at Activision's Santa Monica office, the dress code is generally business casual. I usually wear nice jeans or slacks with a company-branded polo or a professional top.